Post hoc ergo propter hoc

postHoc

Le jeu prend la forme d’une histoire visuelle dans laquelle on avance panneau après panneau, de manière successive. Chaque panneau illustre un élément d’une intrigue assez simple : sauver la princesse, terrasser le dragon, sortir d’un donjon… Mais pour parvenir à la fin, il faudra ne pas se tromper : ce labyrinthe narratif comporte de nombreuses impasses : vous devrez donc apprendre à retourner sur vos pas !

This game is a visual story in which the player proceeds one step at a time, square after square. The story is broken down to multiple squares, each depicting one specific part of a simple RPG plot: save the princess, slay the dragon, exit a dungeon… But beware: this narrative maze is full of dead-ends! You need to learn how to backtrack story-wise…

@Michel_Pimpant

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About 999gameconcepts

White knights toolbox is a collective aimed at designing fresh new video game concepts.

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